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Indoor Fall League 2014

As we get ready to launch Indoor Fall League we are taking a page out of the books of other Ultimate / sports leagues from across the country and implementing team registration for this league. This means one person (Captain) will sign up your team and pay the entire registration fee ($800/team). That Captain will then have to invite their teammates to sign up to fill out the roster. 

We know this is going to be a change, but moving forward it is MZU’s goal to have 2 leagues each season…. One hat league, and one team-based league – ensuring an opportunity to play year-round regardless of the format you prefer.
So how will this work?


Step 1 – Captains Only Sign Up (18 spots)

On September 19th at NOON, we will open registration for Captains to claim one of the 18 team spots available in the league by registering and paying a $100 deposit on the $800 fee. If you are not a captain, no need to sign up now!

Once the 18 team spots are claimed and deposit paid for ($100 per team) the league is full and any additional Captains wanted to sign up a team will be added to the wait list. No pay = no spot.

If the 18 team spots aren’t claimed by Oct. 1st at NOON we will form hat teams and allow individual/small groups to sign up.

Step 2 – Captains Invite Teammates

From Sept 19th to Sept 26th at NOON, Captains who claimed one of the 18 spots will invite the members of their team to sign up through Zuluru (we’ll show you how). Once a team has 10 players (minimum 4 of each gender) signed up AND the remaining team fee is paid ($800 total fee – $100 deposit = $700), they have secured their spot in the league. But remember, your team can have more than 10 players. All payment must be made via the Captain.

If by Sept. 26th at NOON, a Captain does not have the minimum number of players and/or is UNPAID, they forfeit their team spot (and the spots of the players on the team) to the next Captain on the wait list.

MZU has made a Google Doc where interested players or small groups who aren’t part of a team can connect with Captains looking to round out their team: VIEW THE GOOGLE DOC HERE.


Basic League Details:

  • Team Composition: 10 player minimum, with a min composition of 4 of either gender.
  • Field Composition: 5 on 5 speed point, with a male to female ratio of 3:2 or 2:3, other team not required to match.
  • Fields: Techniplex
  • Format: 18 teams in the Zuluru College Ranking System
  • Team Building/Registration: Team Registration (see above)
  • When: Monday nights from 8-11pm (Game 1: 8:00pm / Game 2: 9:00pm / Game 3: 10:00pm)
  • Duration: 11 weeks – Oct. 6th – Dec 15th – 8 week regular season/3 week playoffs
  • Playoff:  Top 8, Second 8, and Bottom 2.  Top 8 plays one elimination bracket, so does the second group of 8 . Bottom 2 play each other first week. Second week there will be a combination to ensure fun/comp games.)
  • Jerseys: NOT included in registration
  • Cost: Total cost is $800/team regardless of how many players. Once captains have registered and paid the $100 deposit, MZU will invoice them the remaining $700. (not including UNL fees – players will pay separately if they are new).


UNL September 1st Membership (mandatory) –
Paid with Fall League (5 Month): $20. Fees are calculated using April 1st to March 31st as the base program year. Learn more.


FAQ:

Why this system?
Simply put, last year didn’t work and this is a very common system across not only other sports leagues in the city –  but in many Ultimate leagues across the country. Plus, we have heard year-after-year, survey-after-survey, that people wanted this. Now, with Zuluru’s capabilities to make this happen, coupled with the trouble we had last year for this league, we felt we should try it out!

Wait, so what happened last year with registration?
Last year, we opened the registration and it filled up quick. Really really quick. So quick that it a) blew our minds and b) made team-building next to impossible. How?

Basically, the league has a capacity of 180 players, or 18 teams of 10. This usually works easy-peasy and we can fill out the league between full teams of 10 who signed up together, small groups and solos/pairs and it all fits together like a nice puzzle. Not last year. We were too popular. We had tons of teams wanting to play who just couldn’t get all their teammates signed up in time – we had 21 groups of 7 or more sign up. Get what I’m saying – we just couldn’t build teams without splitting up groups. Teams didn’t get why we just couldn’t add players to their teams.   People asked for refunds. People didn’t get to play with who they wanted to. The spirit of the Build it Yourself League was broken – we needed to find a way to allow people to sign up as a team.

TLDR: More than 18 groups/teams registered, but didn’t get all 10 of their players signed up in time.  Team-building = impossible without breaking ‘teams’ up. 

Oh, now I remember!
It was the worst. Not fun as a Board, not fun for players.

So, I’m just a regular player with a team to play with, what do I do?
Sit back, and relax. Well, not really – make sure your Captain secures your team spot. Once they’ve secured your team’s spot, they’ll send a Zuluru invite for you to register. Once you’ve done that, you’re good (just make sure you do it by the deadline above!)

So as a regular player I will not be paying MZU a registration fee directly?
Nope. Your Captain will pay your team’s fee, and you’ll have to reimburse them. MZU is NOT responsible for collecting fees from players or sorting out any disagreements. Seriously. We’re an adult league, we expect you to be able to figure that out.

Why didn’t you just get more field time?
We tried. A lot. Our League Committee has basically been calling the Techniplex every month to get more time – the only option was 11pm – and we hear enough complaints about the 10pm slot as is.

So if I’m solo, I can’t play in this league?
Not at all, If you have a decent sized group and think you can recruit enough players before the deadlines, get someone to step us as Captain and register (see question below). And if you’re solo, we have a Google Docs sheet to connect you with teams looking to round out their rosters. Plus, if we don’t get enough Captains, we’ll fill out the league with Hat Teams.

Sign up sheet: https://docs.google.com/spreadsheets/d/1onxb1QILxyRMWr3sCJdRWZQpvGxLABY-2eQejDvK2Qo/edit#gid=0

What about if I have a group of 6 or 7, but not a full team?
If you really want to play, get someone to sign up as a Captain and pay the fee and then recruit players (through pals, FB or the sheet above) to round out your numbers before the deadline – we don’t think you’ll have any trouble. MZU is not responsible for helping you collect money/fees off your teammates.

Doesn’t this give preference to players with a full team?
Yes. But that’s why we run 2 leagues each season (one hat, one team-based), to try and give people a little bit of everything. Some people don’t have a set team to play with and love the variety of hat leagues, others  don’t like hat leagues and only want to play with their pals/teammates. This makes everyone happy (RIGHT? RIGHT? You’re all happy?). Also, this isn’t some new-fangled MZU invention – it’s a common system that happens in leagues across the country.

I want to have 20 people on my team, can I?
Yes. Your team fee does not change.

I didn’t play in Summer League, do I need to pay UNL fee?
Yes, we will invoice new players separately.

Phew! You deserve some ice cream.
Thank you. I do.

 

 

Outdoor Fall League – Registration opens THURSDAY

Outdoor Fall – Hat League – Sundays

A great league to meet new people and socialize, we play on massive outdoor turf fields on Sunday nights in the Fall. This is one of our most popular leagues and a great way for players to be introduced to the sport in a welcoming way (but don’t worry, we’re all still playing to win).

  • Team Composition: 10 player minimum, with a typical composition of 6 males and 4 males. (Note: Based on registration numbers, teams may have 5 males/5 females or 4 males/6 females at the Board’s discretion).
  • Field Composition: 5 on 5, with a male to female ratio of 3:2 or 2:3, other team not required to match.
  • Fields: King George V
  • Signing Up: Register as individuals or pairs
  • Format: 12 teams will be divided into two groups of 6. Five weeks of round-robin play. The final two weeks will be playoffs.
  • Team Building: Draft/teambuilding by our Board and other volunteers
  • Registration: Ends SEPTEMBER 5th
  • When: Sunday nights from 7-9:30pm (Game 1 at 7, Game 2 at 8:15)
  • Duration: 7 weeks – Sept. 7 – Oct. 26th – no games on Oct. 12th (Thanksgiving)
  • Jerseys: NOT included in registration
  • Cost: $30 (not including UNL fee)

Top 10 things to know about Playoff Day

1. Schedule
Best way to see the schedule is via the giant PDF board.
You can also see it here on Google Docs.

2. Final Rankings
You can see the final team rankings by clicking here.

3. Game End Times
We’ve written up some handy game end scenarios here.

4. The Party
It’s happening at 8:30 onwards at the Rocket Room and we have some amazing prizes to give out AND an amazing season to celebrate.

5. Parking at Feildians
DO NOT PARK ON THE ROAD. Go into the field and park around the outside.

6. General Housekeeping
Please clean up your garbage and recycling and NO DRINKING on the fields.

7. Take a team photo!
Email us at hi@milezeroultimate.com your playoff snaps AND tweet us @mzultimate or tag us on facebook! Let’s show St. John’s what Ultimate is all about.

8. Field locations:

9. The Finals
Want to see some amazing Ultimate? Then come to see the Finals at 6:00pm on FEILDIANS 1. It’s always great to have a HUGE crowd and soak in the excitement.

10. HAVVEEE FUNNNN!!!
Have an ULTIMATE day!

Game End Time Reminder

End of Game Scenarios

The game is scheduled to end at 5 minutes prior to the end of the scheduled slot, just like in the Regular Season. For example the 9:00 games will end at 10:25,  10:30 games will end at 11:55, so on and so forth.

Ties were acceptable in the Regular season, but not in Playoffs. Therefore, the following applies:

At five minutes before the end of the scheduled time slot, the next turnover or point ends the game, unless the game is 1) Tied, in which case the next point wins, or 2) A one point game, in which case the game is over at the next turnover or point by the leading team OR if the lagging team has possession when the clock strikes, they must score without turning it over for the game to continue. If they do score to tie it up, the next point wins.

1) Score is 10-7. Time hits 10:25, disc is dropped by either team, or either team scores without turning it over, game is over.

2) Score is 10-10. Time hits 10:25, team with possession scores, game is over.

3) Score is 10-10. Time hits 10:25, disc is dropped. Game continues until one team scores to break the tie. Once either team scores, game is over.

4) Score is 10-9. Time hits 10:25, the leading team has possession and drops it or scores, game is over.

5) Score is 10-9. Time hits 10:25, the lagging team has possession and drops it, game is over.

6) Score is 10-9. Time hits 10:25, the lagging team has possession and scores without turning it over, game continues until either team scores again.

Final Rankings!

The final rankings are ready! You can figure out your schedule from the link below, and we’ll be sharing a spreadsheet soon too!
https://www.milezeroultimate.com/wp-content/uploads/2014/08/MZU-Summer-2014-Playoffs-Final2.pdf

Division 1:
1) FOA
2) Young Guns
3) Honey Badger
4) Death from Above

Division 2:
5) East Dillon Donkeys
6) Sex Panther
7) Dirty Little Huckers
8) Bad Wolf
9) Huck up, Huck off!
10) GBU
11) Stop Staring at My Disc
12) BioHazard

Division 3:
13) Night Hawks
14) Smooth Mauve
15) Teenage Mutant Hero Lobsters
16) Crush
17) Nice Cleats, Wanna Huck?
18) Slow Clap
19) Lukey’s Boat
20) Drunk and Disc-Orientated

Division 4:
21) Annnnd…. It’s a great way to stay in shape
22) Disc Tracy
23) Mighty Hucks
24) Hat Team
25) Disc Cheney
26) CAF
27) Rhymes with Orange
28) Huckstables

Reschedules

To get all games in before playoffs, we are putting 2 fields on Brother Egan and shifting the 6:30 Southlands games to 7, so we can squeeze in a 5:30 game. Here is the updated schedule:

Tuesday reschedules:
Young Guns vs HB Wednesday August 20th @ 5:30 @ Southlands
Slow Clap vs Disc Tracy Wednesday August 20th @ 5:30 @ Southlands
Bad Wolf vs FoA Thursday August 21st @ 5:30 at Southlands
Crush vs Teenage Mutant Thursday August 21st @ 5:30 at Southlands
Nice Cleats vs Disc Tracy Thursday August 21st @ 5:30 at BE
East Dillon Donkeys vs Smooth Mauve Thursday August 21st @ 7:00 at BE

All 6:30 games at Southlands are now at 7 for the remainder of the week.
Wednesday:
GBU vs Huck Up Huck Off
Slow Clap vs Ri-Disc-ulous
Thursday:
Sex Panthers vs Nighthawks
The Huckstables vs Rhymes with Orange

Year-end Awards time!

Please vote in your year-end awards! We’ll announce the winners at the party on Saturday after playoffs, along with a few other surprises.

https://docs.google.com/forms/d/1bFdphyv_yegBK4NLq9bTUi_G3L5A9dDwffsbLcu_rBI/viewform
Polls close Friday at noon.

Summer League Playoff Structure

Here is your 2014 Capital Subaru Playoff Structure – all going down on Saturday, August 23th at Fieldian’s and Ayre Athletic Grounds (for now).

There will be 4 playoff divisions:

Top 4 teams play for Flaherty Cup (Division 1)
Teams 5-12 play for Division 2 Title
Teams 13-20 play for Division 3 Title
Teams 21-28 play for Division 4 Title

– All teams get 2 guaranteed games, some will have 3 depending on performance
– For Division 1 – 1 vs 4 and 2 vs 3 with winners playing each other for championship and losers playing for 3rd place.
– For Divisions 2, 3 & 4 – 8 team single elimination bracket with losers playing consolation games

I HAVE MORE QUESTIONS!!

Q: How did you guys decide the structure?
A: Our League Committee sits down together and looks at all the factors in play. These include ensuring everyone gets 2 games, level of competition, scheduling, field availability, avoiding back-to-back games, avoiding too many games in the day – and the big one that we’ve heard you loud and clear over – ensuring playoffs take place in one day. The Committee discussed a number of scenarios, and then finally put forward a recommendation to the Board.

Q: At the end of the Regular Season, do teams move up/down a tier.
A: Yes. There will be one more movement at the end of this round.

Q: How many teams do we have this year?
A: We have 28 of 30 teams playing in the playoffs this year!

Q: Why did you separate Div 1 into  a smaller group?
A: This is never an easy decision, as we know people have a lot of opinions on it. In the end, it came down to two things… it provided the most number of teams with a level of competition that more closely aligned with their skill level and the level they have faced all year. And, second, it avoided a system of numerous bys in various divisions. This ensured a smoother and easier playoff day for all involved.

Q: So, who is the overall winner?
A: Well, using our ladder structure, the top team in our league will be the overall winner and take home the Flaherty Cup. However, we’ll also have some fun trophies for Divisions 2,3 and 4.

Q: How awesome is playoff day going to be?
A: Awesomeness level will be high. #IwishwehadatshirtgunbutKarensaidno

Q: If my team loses a game, are we done?
A: If you lose your first game, you are out of contention for the trophy of your respective division; however, you will get to play again in a consolation game! Everyone is guaranteed at least 2 games!

Q: I want to watch the finals, will you be posting the schedule?
A: Stay tuned to our website to get the full playoff details/schedules!